Project- STARCRAFT: GHOST- Video Game - Character & Creature Designs
Spent 3 years work with Nihilistic/Blizzard Entertainment on their vaporware game Starcraft:GHOST. Initially I was brought on to Conceptualize all the Character and Creatures. From there, I took on many production roles such as: Storyboard Artist, Cinematic Directing, Character Modeling, Rigging, and 3d Animation. More materials available upon request.